Plaine Images hosts Game UX Summit 2019 > OCT.2 to 4!
The Game UX Summit is the first professional event dedicated to the user experience in the video game industry! For three days, UX professionals and enthusiasts will exchange and discuss the current state of UX!
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Published on September 10, 2021 -
Written by Sarah Bastien
This event brings together renowned speakers and advocates from companies around the globe to share their interest and best practices for UX in video games. This year's keynote speakers are major industry figures Jenova Chen and Kate Edwards!

The love for compelling experiences is at the crossroads of all UX-related discipline, so join us for two days of conferences on:
1. UI design & Prototyping
2. Information pacing & display
3. Decision-making and affordance
4. Designing for global markets
5. Accessibility & inclusivity
6. …And more!
Created by Celia Hodent in 2016, the Game UX Summit traveled back and forth between Europe and North America, but settles once more at Plaine Images after the April 2018 edition!
OUR SPONSORS
Gold Sponsor: BigBen
“As a major player in the video game industry, Bigben has always been heavily involved in the French sector and in discussions about the medium.
Our active participation in this new edition of the Game UX Summit is an opportunity for us to reaffirm this commitment. User experience is now at the heart of all our projects, and we look forward to sharing our practices with the professionals attending the conference.”
Social Event Sponsor: Player Research
Silver Sponsors: Optera Digital, Pole IIID, ican
OUR PARTNERS
- Flupa
- Gobelins, School of Image
- Game Connection Europe
- SCV (Sciences and Cultures of the Visual)