video games

Plaine Images is hosting the Game UX Summit 2019 > 2–4 October!

The Game UX Summit is the first professional event dedicated to user experience in the video game industry! Over three days, UX professionals and enthusiasts will exchange ideas and discuss the current state of UX!

  • Date icon Published on 10 September 2021
  • Author icon Written by Sarah Bastien

This event brings together renowned speakers and advocates from companies around the world to share their insights and best practices regarding UX in video games. This year’s keynote speakers are leading industry figures Jenova Chen and Kate Edwards!

The passion for compelling experiences lies at the heart of all UX-related disciplines, so join us for two days of talks on:

1. UI design & prototyping

2. Information organisation & presentation

3. Decision-making and affordance

4. Designing for global markets

5. Accessibility & inclusivity

6. … And more!

Founded by Celia Hodent in 2016, the Game UX Summit has alternated between Europe and North America, but is returning to Plaine Images following the April 2018 edition!

OUR SPONSORS

Gold Sponsor: BigBen

“As a major player in the video games industry, Bigben has always been deeply involved in the French games sector and in discussions about the medium.
Our active participation in this latest edition of the Game UX Summit is an opportunity for us to reaffirm this commitment. The focus on user experience is now at the heart of all our projects, and we look forward to sharing our best practices with the professionals attending the conference.”

Social Event Sponsor: Player Research

Silver Sponsors: Optera Digital, Pole IIID, ican

OUR PARTNERS

  • Flupa
  • Gobelins, School of Visual Arts
  • Game Connection Europe
  • SCV (Visual Sciences and Cultures)